Design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens.

Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.

The national curriculum for design and technology aims to ensure that all pupils:

  • develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world
  • build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users
  • critique, evaluate and test their ideas and products and the work of others
  • understand and apply the principles of nutrition and learn how to cook.




Term 1.1

Term 1.2

Term 2.1

Term 2.2

Term 2.1

Term 2.2

5Anglo-Saxon boats and shields Vibro-bug electronics Volcanoes Introduction to cookery Mexican Recipes
6 Victorian/Bridges Cam Toy Research, plan, prepare and cook a savoury dish.
7 Design and Make-Keyring Different forms of manufacture.
Smart Materials / Modern Materials
Graphical Communication: isometric, 2D and modelling and 3D Design. Systems and Control - Mainly Designing - On the Level 3D CAD Design and Make - Key Hook Project Innovative developments in Design Technology and the impact on the environment
Textiles - Sock Creatures Food - Changing Ingredients to meals Food - Thinking Critically - Sensory Analysis Creative Up-cycling
8 Design and Make - Mobile phone stand. Flat pack iterative design. Electronics - Night Light Lantern Making: Spatula Project Computer Aided Design
Worldwide textiles - Tie dye Food - Cooking for health and well-being. Food - Journey to a meal Textiles - Leavers bunting